Love the demo so far! I do have an issue though that when in the buying/selling menu there is no way to leave it, resulting in me having to close the game and restart.
The game is great and I love the concept and gameplay. I currently have no idea on how to find and track down the rogue, so im wondering if it'll happen eventually just by playing or if there is a certain action i have to do?
hooh boy played 5 hours straight, day 26, max comfort and obedience, got the rogue down, over 500 gold (and of course bought pretty dresses for my servants) absolutely love it > v<;;
though an improvement I'd suggest to the game; a quick reset button that instantly kicks you back to your last save regardless of where or what's happening found myself constantly restarting the game and retrying until I got an outcome that was good enough, so having a convenient button like that would be a huge time save imo
regardless though, can't wait to see the game develop further
Hey, thank you for the feedback! The version of RPG Maker I'm using might make an instant reset button a little tricky, but skipping through scenes should be a lot easier come the next update, so hopefully that helps with saving time. I'm so glad you liked it so far! Things should smooth out as I continue working on the project. c:
A wonderful game so far!! However, I am admittedly struggling to get past hypnotizing the rogue in the basement. Is there a way to increase my skills from their initial values like leveling up somehow or passing skill checks in the town and forest? Because I keep failing the skill checks for the rogue. So either my stats are too low, or my RNG luck is horrible... ^v^'
I've already tried changing out servants to try out different strategies, but they don't seem to help me either...
It might be RNG, though stat increasing ought to make things a lot easier! Give me a month or so and the next update should feature the ability to increase your stats, making things a lot easier overall.
Really enjoying this game so far! As a (hopefully small) QOL ask, is it possible in RPG maker to allow for text to scroll faster (ideally if already seen, similar to renpy)? It would be nice to be able to hold shift or something through some dialogue, especially the repetitive ones at the end of the days.
It takes some finagling, though in the next update you SHOULD be able to just hit the shift key to quickly skip through dialogue! The next release (which should hopefully be in a couple months once development resumes in earnest!) will feature a good chunk of QOL fixes, as well as several mechanics I left out in the initial release.
Bro i cannot express how happy i was to see this in my feed. Havnt explored it fully yet but seeing as there is apparently much more content than i thought, i might just need to do a little more digging.
For such an early version of the game, this is incredible. If this is just a "simple demo" then I can't even imagine what the finished product's gonna be like.
Hey, is anyone else getting the bug where the game automatically moves you directly left like really strong joycon drift exept you can't move even if you hit right or down?
I played the game and enjoyed it so far, but something happened at the expedition with the rogue cat, the part where citrine tackled the cat, the dialogue repeats back to the point where citrine found the attic door
okay ive played a bit now i like the idea i got the rogue and think i understand most so far so ill be keeping an eye on this this might end up being really damn grate <3
also quick question wich i noticed (i think) if you succed in a talk be it strengh wisdom etc can that perk get a plus 1 after a certain ammount of succesfull turns?
Liking what I'm seeing here so far! The writing is nicely done and some of the features on display at this early point are pretty well implemented! Can't wait to see how it grows over development!
Love the game so far. My only problem is that articles of clothing don't really do much to improve stats, which makes it hard to progress. That aside, loving it and cannot wait for more.
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Love the demo so far! I do have an issue though that when in the buying/selling menu there is no way to leave it, resulting in me having to close the game and restart.
Should be able to just hit "escape", same way you open up the menu!
The game is great and I love the concept and gameplay. I currently have no idea on how to find and track down the rogue, so im wondering if it'll happen eventually just by playing or if there is a certain action i have to do?
hooh boy
played 5 hours straight, day 26, max comfort and obedience, got the rogue down, over 500 gold (and of course bought pretty dresses for my servants)
absolutely love it > v<;;
though an improvement I'd suggest to the game; a quick reset button that instantly kicks you back to your last save regardless of where or what's happening
found myself constantly restarting the game and retrying until I got an outcome that was good enough, so having a convenient button like that would be a huge time save imo
regardless though, can't wait to see the game develop further
Hey, thank you for the feedback! The version of RPG Maker I'm using might make an instant reset button a little tricky, but skipping through scenes should be a lot easier come the next update, so hopefully that helps with saving time. I'm so glad you liked it so far! Things should smooth out as I continue working on the project. c:
A wonderful game so far!! However, I am admittedly struggling to get past hypnotizing the rogue in the basement. Is there a way to increase my skills from their initial values like leveling up somehow or passing skill checks in the town and forest? Because I keep failing the skill checks for the rogue. So either my stats are too low, or my RNG luck is horrible... ^v^'
I've already tried changing out servants to try out different strategies, but they don't seem to help me either...
It might be RNG, though stat increasing ought to make things a lot easier! Give me a month or so and the next update should feature the ability to increase your stats, making things a lot easier overall.
Really enjoying this game so far! As a (hopefully small) QOL ask, is it possible in RPG maker to allow for text to scroll faster (ideally if already seen, similar to renpy)? It would be nice to be able to hold shift or something through some dialogue, especially the repetitive ones at the end of the days.
It takes some finagling, though in the next update you SHOULD be able to just hit the shift key to quickly skip through dialogue! The next release (which should hopefully be in a couple months once development resumes in earnest!) will feature a good chunk of QOL fixes, as well as several mechanics I left out in the initial release.
Bro i cannot express how happy i was to see this in my feed. Havnt explored it fully yet but seeing as there is apparently much more content than i thought, i might just need to do a little more digging.
:0
Is it just me, or are there no actual scenes?
How to pursue an expedition? I click on a wardrobe, it says "This is where you'd go to pursue an expedition" but nothing else happens.
You need to track the rouge back to his hideout first. That's what I did and I got him eventually.
For such an early version of the game, this is incredible. If this is just a "simple demo" then I can't even imagine what the finished product's gonna be like.
can you make a not furry version. tried the game and it was fun now i wonder if it was human and not furry
Hey, is anyone else getting the bug where the game automatically moves you directly left like really strong joycon drift exept you can't move even if you hit right or down?
I even tried the ol uninstall re install, didn't work, anything I'm missing? I'd love to play this game.
someone dared me to post that image, good game by the way
This game is good so far. It caught me off guard at some points but I enjoyed the experience.
I played the game and enjoyed it so far, but something happened at the expedition with the rogue cat, the part where citrine tackled the cat, the dialogue repeats back to the point where citrine found the attic door
that keeps happening for me, too ':(
okay ive played a bit now i like the idea i got the rogue and think i understand most so far so ill be keeping an eye on this this might end up being really damn grate <3
also quick question wich i noticed (i think) if you succed in a talk be it strengh wisdom etc can that perk get a plus 1 after a certain ammount of succesfull turns?
Liking what I'm seeing here so far! The writing is nicely done and some of the features on display at this early point are pretty well implemented! Can't wait to see how it grows over development!
Love the game so far. My only problem is that articles of clothing don't really do much to improve stats, which makes it hard to progress. That aside, loving it and cannot wait for more.
I don't know if I downloaded it wrong or if it's normal that all the files are mixed.
Pretty nice but the speed of the text is very annoyiing.
aah, a hypno game game but it's furry...
AWESOME! I cant wait to see more, keep up the good work! i cant wait to get broken in by the witch myself.